Glossary Term
Math.expm1()
The Math.expm1() static method returns e raised to the power of a number, subtracted by 1. That is
𝙼𝚊𝚝𝚑.𝚎𝚡𝚙𝚖𝟷(𝚡)=ex−1mathtt{operatorname{Math.expm1}(x)} = mathrm{e}^x – 1
For very small values of x, adding 1 can reduce or eliminate precision. The double floats used in JS give you about 15 digits of precision. 1 + 1e-15 = 1.000000000000001, but 1 + 1e-16 = 1.000000000000000 and therefore exactly 1.0 in that arithmetic, because digits past 15 are rounded off.
When you calculate exmathrm{e}^x, where x is a number very close to 0, you should get an answer very close to 1 + x because: limx→0ex−1x=1lim_{x to 0} frac{mathrm{e}^x – 1}{x} = 1. If you calculate Math.exp(1.1111111111e-15) – 1, you should get an answer close to 1.1111111111e-15. Instead, due to the highest significant figure in the result of Math.exp being the units digit 1, the final value ends up being 1.1102230246251565e-15, with only 3 correct digits. If you calculate Math.expm1(1.1111111111e-15) instead, you will get a much more accurate answer, 1.1111111111000007e-15, with 11 correct digits of precision.
Syntax example: Math.expm1(x)
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